ROLES: Lead Audio Developer, Composer

2019 - Present

    Codename Project: Beasts is a 3D puzzle-adventure in development by USC Games for the Nintendo Switch. Players explore a magical island located in Central America, and must photograph and document the wildlife they discover.

    The game features an ambitious auditory experience that is designed to intertwine itself within gameplay. Utilizing the FMOD Audio Middleware, players will experience a dynamic and enriching soundscape, along with a full original soundtrack, that compliments the game's vast and captivating world. 

Key Development Features:

  • Led a team of 2 other audio developers amongst a team of 30 people including volunteers.

  • Collaborated with an additional composer to create a full original soundtrack.

  • Crafted various sound effects and soundscapes.

  • Utilized various functionalities within FMOD and the Unity Engine to create an adaptive and dynamic soundscape.

No further media is available until the release of the project

© Kyle van Wiltenburg 2017-20